I usually don’t write about stuff like this on my little podcast blog here because I’m not really looking to leverage info I’ve gained from other people for my own personal gain. I share info, often, on sites like GAF and Reddit and other various forums… and sometimes things will pop up in my crappy podcast – but mostly I keep it out of here. Being known for #PS4NoDRM is cool. Being known because I am passing on info I got from someone else says nothing about who I am so I find little worth in it. If people come to this site I want it to be for things I’ve done, not info I’ve passed along.
Here I am though and only because the threads are being shutdown on GAF, the xboxone subreddit aren’t fans of me, and twitter isn’t really adequate to do anything other than take potshots at Albert Penello and joke about DriveClub delays. So this allows me to tell my side. People can tell their side, if they so chose, and that’s that.
I had heard a few days ago that the Xbox One version of CoD: Ghosts was running at 720p on the Xbox One and 1080p on the PS4. Personally I don’t really care… I’m not going to play CoD, I’m not a resolution whore, it’s not going to kill the fun of the game for people that get it on the Xbox One. It is, however, newsworthy. I’m not sure exactly what it says, whether the PS4 is more powerful or the PS4 had better tools out to developers earlier or if Activision just hates Microsoft all of a sudden because of who knows what. I have no idea what the story is… but the games running at two vastly different resolutions is newsworthy. At the time that I posted it on GAF, after a misguided tease that Bishop promptly bitched me out for (which I deserved), I said the rumor was flimsy because I couldn’t find a second source.
Days have passed and I’ve heard it from many sources now. This is no longer something I consider flimsy. If it’s not true I will be shocked at this point because the sources are that strong (I will also lose all credibility – that’s not something I’m oblivious to). Though, there is a wrinkle to it that I didn’t know about during the initial rumor… Activision is very hard at work trying to up the resolution. Whether this comes as a day one patch, or a day 100 patch, or what… I don’t know. It does point to Microsoft’s tools being behind more-so than just a huge power gap (the gap does exist but the XB1 is powerful enough to run this game at 1080p, clearly). The point is that Activision is still working very hard on it. As such they aren’t talking about it. Microsoft isn’t talking about it. The press isn’t allowed to talk about it. It’s a forbidden topic.
That’s fine. I get it. I, however, am not part of the press and I don’t work in the industry. So I can talk about it. Activision can’t blacklist me because they don’t do anything for me to blacklist me from.
Albert Penello came to defense of the Xbox version in the GAF thread. I like Albert, I think he is a bright guy and even though he has to get PR-y a lot he is a helluva lot better at it than most people at Microsoft have been this year. He stated that he’s seen it on the Xbox One and it looks great and people should just wait until they see it side by side. Totally agree. He also said he doesn’t know what resolution it is. That is where we diverged in opinion. I called him a liar which was shitty of me and unfair (and also unprovable). I believe that Albert can look at a game on a screen and tell what resolution it is. But… what I “believe” doesn’t matter. The fact of the matter is that Albert says he doesn’t know the resolution and that can’t be proven otherwise and I suck for calling him a liar. I sincerely apologize for that.
The thing is that I agree with him on his main points. The resolution doesn’t matter (EDIT: ALBERT DID NOT SAY THIS, I MISINTERPRETED HIS COMMENTS). Especially with a multiplayer game like Call of Duty. For instance, I own Battlefield 3 on the PS3 and on my PC which can run it between high/ultra at 60fps. My friends play BF3 on the PS3. Two years later I have about 2 hours of playtime on the PC version even though it’s “superior” in nearly every way. None of that matters. Play with your friends, have fun. Counting pixels and all of that stuff is a decent timewaster when you’re sitting in a cubicle waiting to go home from work but once it’s time to play games just play games. I liked the PS3 a lot – we got mostly inferior ports of everything. Once trophies came out I played those inferior ports because I was addicted to stupid freakin’ trophies. I played Bayonetta on the PS3 pre-patch! That port was awful and it’s a single player game but goddamnit I wanted those trophies. That was what was fun, not how many P’s it had or whatever else.
If your friends are getting the Xbox One and you are deciding which system to get CoD on… get it on the Xbox One. Seriously. Just because the PS4 version will look better won’t make it more fun than playing with friends. If your entire decision on every game is playing it on the best console available – throw out both consoles and get a PC. If you hate PCs for some reason but are still obsessed with having the best version, get it on the PS4 – because even after a patch it’s not going to look as good as the PS4. This is what Albert Penello was saying (again: not exactly), in a PR-ish way, and I agree with him. It’s easy for me to make jokes on Twitter and have some fun… because to me videogames are fun and so is everything surrounding it. To him it’s a job. I think I probably pissed him off today. That’s ok, it’s bound to happen.
These stories aren’t going away though. This is not the only launch game that will be at different resolutions. There are games after launch that aren’t even targeting 1080p for the Xbox One. If you care about this you should know this. That is newsworthy to you. I’m more interested in *WHY* it turned out this way – why Microsoft made the console in the way that they did but that’s something a real journalist will have to dig up (it will make one hell of a book). Games are fun though, guys. The PS4 is more powerful, which you will see from launch day onward, and it’s cheaper… but that doesn’t mean the Xbox One is devoid of fun. Call of Duty won’t be any less addictive to fans at 720p than it will be at 1080p. But make no mistake, there is a story as to why these games are lagging behind the PS4. Someone needs to dig it out.